Since 2011 he is a member of Co-de-iT as part of the design team for the Reefs project, a 3D printed reef system computationally designed for adaptation to the marine environment. He presented the project at the TEDx Monopoli in 2018. He is also teaching in several international workshops about computational design, including the AAVS Jordan (2013) and AAVS Dubai (2016, 2018, 2019).
His background in Engineering and Architectural fields drove him to explore the opportunities of computational design in combination with 3D printing technologies at different scales, from architecture to the human body.
In 2012 he co-founded MHOX, a generative design studio focused on the development of body extensions with particular attention to customized masks, medical devices and fashion products.
Since 2015 he is the author and developer of different open-source add-ons for Blender. His most known project is Tissue, developed with the aim to simplify some specific Computational Design workflows in order to make them more intuitive and accessible.
Between 2016 and 2020 he was a contract professor at the Academy of Fine Arts in Bologna and Istituto Marangoni in Milan, teaching 3D modelling techniques and computational design methods for product design.
From 2020 to 2023 he was part of the CREATE group (University of Southren Denmark) as a research fellow, working on both teaching courses and research projects about computational design and digital fabrication with a particular focus on topology-based strategies.